Monday 21 May 2012

The year role-playing games broke

The year role-playing games broke

I dont think RPG's are broke just not many are being made compared to what they use to with current obsession with fps. Mass effect 3 being one of the latest RPG's to be released only got hyped up because it was the last segment in the Shepard story and it got some bad press because people thought the ending was rubbish. A RPG that i think is broken or not what it seemed to be was Dragon Age 2 I enjoyed Dragon Age: Origins and got all but one of the add-ons. All the characters had a deep backstory and all interacted differently to each other in the party and to your decisions which is why i liked it so much. but when Dragon Age 2 came out i thought it was going to be similar to what DAO was but I think the whole revamp of the fighting system  and the lack of depth to characters ruined the game. The fighting system in DAO wasn't prefect but it was good enough the big changes to DA2 like the rogue could just jump across the battle field to stab an enemy but I think this change was added because of Mass Effect 2. The changes from Mass effect 1 to Mass effect 2 seemed to work because you could kinda work out that the human race could have advanced in their abilitys within the years between the too games.The idea of importing your choices from DAO to DA2 seemed to be an alright idea because it worked very well with Mass Effect 1 to Mass Effect 2. But in DA2 the choices you made seemed to make very little to no different to the game at all. Characters they brought from DAO:awakening seemed not to be the same even though both games are suppose to overlap each other a little in the timeline of the games. I just hope that if/when DA3 is make it better than 2 was.

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