With the remake of fable I thought that it would be a good
idea to make my project a bit like fable with having a good and a bad
character/model. Fable is pretty famous for having such a system in place that
every choice you make can change how the game works. But for this project I was
looking more into the morality section of the game where
if the player was good their character would have a whitish glow and if the
player was bad their character would have a darkish glow and start growing horns
on their head.
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