my idea is to have a sunken battleship which will be a playable enviroment. the play will start at a hole in the side of the ship which the player can only just see because of the dirt within the water. after entering the entrance is blocked so the only way is forward. the boat will have multiple levels like a cabin level where loads of beds will be and a level with lots of computers and electrical equipment. when the player gets to the top of the ship it slowly starts to get dark to end the level.
multiple diffferent types of battleships one of which i want to model for my game level
above shows a multiple sunken and rusted ships and one tank which i want to get a simular texture for my boat.
blue prints of ships that i will be using as reference when modeling my boat within maya
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