Thursday 6 December 2012
Group work- Sound
after putting the enviroment into unity and making it how we wanted it we went to the sound rooms to record general noises that would be in the machinima. though in our haste to get sound for the machinima we didn't write down what we actually needed for it so some of the time within the sound booths was wasted on writing down what we needed. after doing that we seemed to go through what we needed to do quiet fast and at a decent standard. the only problem apart from not having what sounds we needed was it seemed to strain out voices a bit after it because of the change of pitch for some of the noises.
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