Thursday 6 December 2012

Group work - Unity

when all the animations and the enviroment was finally finished it got put into unity. where i added a first person controller to move about the enviroment and see where if any you could fall through the floor. also i used the first person controller to see where things needed to if anything needed to be added. also while in unity i used a loop of the walk cycle of the character and set an animation so that the characters would walk down the corridor and into the alter room and stop where they would switch to an idle animation. we decided to keep our first person controller within the enviroment while the characters were moving about to make it like some game machinimas e.g. half life. i think this is a good idea because then a person could look around while the characters are doing their own thing or just watch the characters while they are walking to the alter.




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